got the modules so i can disable them in the future Local Controls = PlayerModule:GetControls() Local Ke圜ontrolModule = require(:WaitForChild("PlayerModule"):WaitForChild("ControlModule")) Local PlayerModule = require(:WaitForChild("PlayerModule")) Local flying = false - Determines if you're in flight or not local uis = game:GetService("UserInputService") I thought it was the ControlModue that was doing that, so i tried disabling it, but it didn’t work. After some time i remove that force, and being in zero gravity conditions, because of it’s inertia it should continue moving constantly.īut, when i remove the force it continues to move constantly, but only on the y axis on the x and z axis it stops completely. I put a BodyForce that pushes the character around. I am trying to make a flying script to move around in zero gravity conditions.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |